Make A
Make B
Editing: A · Original — applies on every tab below
Position
Volume & Fades
Panning / Stereo
Ducking
LFO
Stretch
Position / Intersection where B starts vs A
0%
20%
Offset is a % of original length. Negative = B starts before A. Crossfade blends the overlap region.
Volume & Fades editing A
100%
5%
5%
60%
Fade length is % of that file's own length. EQ sweep filters low-pass during fades. Use the A/B switch above to edit the other file — all live, no re-render needed.
Panning / Stereo editing A
L20
Bass to mono
150Hz
Frequency Ducking draw duck amount per band
Draw Blue (A ducks B)
Draw Red (B ducks A)
Clear both
35%
Blue = original ducks the duplicate; Red = duplicate ducks the original. Height = how much of the gain-matching duck is applied at that frequency (0–100%). Only ducks enough to equalize levels at that band — never more. Applied on Render only (too heavy for real-time).
LFO Balance / Width
4 cyc
40%
40%
Rate = number of full cycles across the whole timeline. Balance crossfades A↔B; Width scales stereo width. Shown as a gray trace over the waveform.
Mirrored Time Stretch
1.00x
0
Amount is the overall stretch factor (>1 = slower/longer). Edge emphasis biases more stretch toward the start+end (positive) or the middle (negative) — start and end are always mirrored identically. Applied on Render only.
Original length: 0:00.000
Timeline length: 0:00.000
Export length: —
Original (A)
Reversed (B)
Live mix
0:00.000
/ 0:00.000
/ 0:00.000
Load a file to begin.
⇲ Drag to DAW / Folder